Passed to IWidget.Render(). More...
Public Member Functions | |
| void | RegisterWidget (IWidget widget, Region region) |
| Record that widget was rendered at region . | |
| void | SetCursorDescriptor (CursorDescriptor cursor) |
| Set cursor on the Rendering Context. | |
| bool | TryReuseWidget (IWidget widget, Region region) |
| If widget (same reference) was rendered at the same region last frame, copy its cells from the previous buffer and return true. | |
| void | Write (int col, int row, string text, Style style) |
| Write a styled string at an absolute terminal position. | |
Properties | |
| ColorProfile | ColorProfile [get] |
| Detected terminal color capability. | |
| CursorDescriptor? | Cursor [get] |
| Cursor information for TextArea and TextInput widgets. | |
| ResolvedLayout | Layout [get] |
| Resolved layout for the current frame. | |
| Region | Region [get] |
| The allocated region for this widget (absolute terminal coordinates). | |
| Theme | Theme [get] |
| Active theme for style inheritance. | |
Passed to IWidget.Render().
Provides the allocated screen region and render-time context (theme, color profile, terminal writer).
Record that widget was rendered at region .
Used by the render cache for next-frame reuse. Default implementation is a no-op.
Implemented in ConsoleForge.Layout.RenderContext, and ConsoleForge.Layout.SubRenderContext.
If widget (same reference) was rendered at the same region last frame, copy its cells from the previous buffer and return true.
Caller should skip rendering that widget. Default implementation returns false (no caching).
Implemented in ConsoleForge.Layout.RenderContext, and ConsoleForge.Layout.SubRenderContext.
| void ConsoleForge.Layout.IRenderContext.Write | ( | int | col, |
| int | row, | ||
| string | text, | ||
| Style | style ) |
Write a styled string at an absolute terminal position.
The call is a no-op if (col, row) falls outside Region.
Implemented in ConsoleForge.Layout.RenderContext, and ConsoleForge.Layout.SubRenderContext.
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get |
Resolved layout for the current frame.
Container widgets use this to retrieve child regions without re-running layout.
Implemented in ConsoleForge.Layout.RenderContext, and ConsoleForge.Layout.SubRenderContext.